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Companions

Bran Corvel

Portrait of Bran Corvel
Name
Bran Corvel
Role
Companion (human) — defector from the coalition force
Age
32
Favored Pairing
Aryael (Fire element)
Joins the Team
Act 1 — wounded / recruited defector

Companion & Equipment

Background

Ex-soldier/mercenary of the coalition force — the same side as the MC in the intro. Bran broke away when he understood that humans were directly involved in Althaea's death. He could not keep fighting for a side that acts like that.

  • Racial Guilt & Break: Bran personifies the counterpoint to the humans' guilt (the deed). He knew enough to walk away — but he is no saint; he carries the burden with him.
  • Dual Function — MC Template + Companion: As the human MC, the player takes over Bran's slot + backstory (name selectable). Knowledge trigger: the complicity “dawns” on him when Althaea becomes the topic of conversation — a retroactive realization that his own former pack was part of the murder. Learning and deciding nearly coincide (no elf-style advance knowledge).

Nature & Resonance

“Fire meets fire.” Bran is impulsive, reckless, lives loud, laughs in battle. Beneath it: bottomless loyalty — fire that does not betray. He decides from the gut, like Aryael. That sameness is exactly why he ends up with her and not with the other sisters: no strategic calculation, only genuine resonance.

Romance Track (2 Scenes)

  • ① Early Fire: After an early victory — wild, impulsive, one night without calculation. — Arc: Intoxication
  • ② Mortality: Bran gravely wounded. Aryael realizes for the first time that she will outlive him. A quiet moment. — Arc: Intoxication → Mortality
  • Mortality Core: Largest gap on the team (32 vs. ~800 years). Not dramatized, but present — Bran's mortality is the emotional core of his track.

Design Sheet

Bran Corvel — Design Sheet